
On Samanosuke’s wrist is a Demon Gauntlet, and after every enemy you defeat they’ll drop souls which you suck up and fill three different meters: health (yellow), mana (blue), and currency (red), which is how you Enhance your weapons and orbs.

There are also three Orbs associated with each weapon, and these are used to open doors locked behind elemental cruxes, and as you progress they’ll also need Enhancing. You can slash enemies with each one whenever you like as long as you’ve unlocked them, but each weapon offers a special power based on its element, and the more you level each one up (or Enhance as it’s called), the more powerful it becomes. The Raizan is your katana imbued with the power of lightening, the Enryuu is your flame sword, and the Shippuu is a wind-themed double naginata. Gameplay remains unchanged outside of movement, as the three weapons you’re used to work in the same way. It’s a persistent trope through many old Capcom games like Resident Evil and Dino Crisis, it’s just that the stick makes it a bit more commonplace when it happens now. If you’re running forward, but the next static scene involves a different view and you take your hand of the stick, you’ll have to get your bearings back and move in a different direction. Using the Analogue stick allows for better movement, especially in combat, but the same problem persists when moving from scene to scene. The biggest change to the game is the ability to control Sam with the Analogue stick as opposed to the D-Pad, but if you really wanted to play with those clunky tank controls you still can.

In Onimusha: Warlords, you play as Samurai Samanosuke Akechi, a fearsome and honourable warrior searching for the missing Princess Yuki. It didn’t take me long to realise why I loved the game so much back in the early naughties, taking on countless Genma demons, exploring those levels laid out in that familiar Capcom way, and pulling my hair out trying to take down those final bosses with little health brought all the memories back. With no new game or sequel in the works (that we know of), they’ve released a remaster of the original with a fair amount of changes, and it’s noticeable as soon as the opening cutscene kicks in.
#ONIMUSHA PS4 YOUTUBE SERIES#
It’s been a long time since Onimusha came out on PS2 and PC, but the series has always been one of Capcom’s best.
